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Form 02-B · First look briefing

The Witch

A Puritan family's stolen infant, a billy goat that speaks, and a daughter blamed for it all, exiled to a farm the ancient wood is slowly devouring.

Poster concept 01
Written by
Robert Eggers
Genre / Format
Horror, Period Drama · ~105 minutes (1 page/minute)
Setting
1630s
Tone
dread-soaked Puritan horror
By the numbers
85
Scenes
14
Characters
7
Locations
13
Props
Exhibit A — Taglines

> The corn rotted first. Then the children.

> Evil takes the shape your faith already fears.

> Wouldst thou like to live deliciously?

Synopsis

Banished from a plantation for his prideful conceit, William moves his family — wife Katherine, eldest daughter Thomasin, son Caleb, the twins Jonas and Mercy, and baby Samuel — to a fledgling farm at the foot of a vast, ancient wood. The crop fails to fungus. The traps catch nothing. And during an ordinary game of peek-a-boo at the tree line, Samuel vanishes between one heartbeat and the next. What follows is the slow strangulation of a household that has nowhere left to turn but inward. Grief curdles Katherine's faith into stone. William chops wood against a rage he cannot name and hides a secret about a missing silver cup. Caleb crosses the forbidden threshold of the wood and comes back changed. As bread runs short and prayers go unanswered, the family begins to suspect the rot is among them — and the twins, whispering to a black billy goat named Black Phillip, point their small fingers at Thomasin. A piety scene by a hearth, a goat's milk turning to blood, a brother's silent scream: each ordinary domestic moment tightens toward something the wood has been waiting for.

Themes

Puritan faith curdling into paranoia and damnation

The family's piety is its undoing: catechism in the wood becomes Caleb's terror over whether the lost Samuel is damned, and Katherine's certainty that God has cursed them slides into a hunt for the witch in their own house.

The wilderness as supernatural threat and temptation

The wood is never neutral. It looms behind the family's first joyful prayer like giants, swallows the children who cross into it, and at the end becomes the place Thomasin rides willingly into — threat turned invitation.

Female sexuality and autonomy as the family's terror

Katherine learns Thomasin has begun her womanhood and resolves to send her away to serve another family; Caleb's guilty gaze, the witch's seductive red-cloaked young form, and Black Phillip's bestial menace all bind a girl's emerging selfhood to the household's dread.

Sin, grace and predestination

William trades Katherine's silver cup for traps and swears Caleb to a lie, and the question of election — who is saved, who is damned — haunts every prayer, paying off in Caleb's ecstatic, possessed death.

Family disintegration under grief and accusation

Each loss splinters the household further: a missing cup blamed on Thomasin, a marriage rupturing in the rain, a father locking his children in a goat shed — until the survivors turn on one another with billhook and bare hands.

Scope at a Glance

85
Total scenes
7
Unique locations
11
Principal cast
57
Exterior scenes
26
Night shoots
23
VFX/FX scenes
30
Estimated shoot days
Company moves

approx. 6-9 meaningful moves (front-loaded travel arc from plantation to wilderness to clearing to farm, then sustained farm/wood alternation)

Complexity Read

The real pressure points are the saturation of night exteriors in a forbidding wood (26 night scenes, 57 with exterior work), child and infant performers carrying possession and seizure beats, three named animal performers including a goat that must gore, ram, and "transform," and a battery of practical effects — fog and rain rigs, a rigged collapsing woodpile, the witch's dual-form prosthetics, and a blood-milking goat.

Atmosphere

This is a film of grey light and held breath. It opens indoors, on Thomasin's still, frightened farm-girl face in close-up while fifty silent Puritans listen to her father condemned, and that compression never lets go. When the militia close the tall palisade doors on the snow-covered village and the family rides off in a rickety cart, the world does not open up into adventure. It narrows. The wilderness of light March snow swallows a tiny family walking on and on, and the ancient wood of enormous pines stands behind their first circle of prayer like giants. The air is cold, damp, and prematurely dark. Everything is the color of wet ash, woodsmoke, and unwashed wool. The pace is patient to the point of cruelty. Long stretches of grinding labor accumulate without relief: Thomasin heaving goat dung from the shed, balancing a sloshing water pail across the muddy yard, William and Caleb cutting patchy dying corn with their backs to us. Over these chores a child's prayer carries in voice-over, piety stretched thin over dread. Then the film detonates quietly. A baby vanishes between blinks during a game of peek-a-boo, the weeds shivering where something just ran through, and the rest is a slow tightening. The threat is rarely loud. It is the empty wooden cradle Fowler keeps watch over while Katherine weeps behind the bed curtains. It is an ear of Indian corn split open on malignant fungus, hurled into the hazy dawn. It is a goat with rectangular pupils staring a beat too long. What curdles here is faith itself. Father and son recite catechism among towering pines while Caleb presses whether his lost baby brother is damned in hell, and the lesson turns to terror about election and grace. The horror is theological before it is supernatural: a household convinced that grief is punishment, that a daughter on the cusp of womanhood is a danger, that God has already turned His face away. When the supernatural does arrive it is bodily and obscene, the naked old witch raising a rusty knife over the baby as moonlight pours through the torn thatch, her body later clicking and clacking up through the smoke-hole toward the moon. Blood squirts from a teat into a milking pail. A boy retches a small rotting apple and dies in disturbingly erotic ecstasy. A week later you remember textures more than plot: the towering precarious woodpile leaning over the chopping block, the goat-bells clanking on the tethered twins as the clickety-clackety creeps closer through the treetops, Katherine in the dark suckling a black raven where she believed her baby to be, and the final firelight as Thomasin laughs with tears on her cheeks and lifts off the ground into the night.

Tonal Descriptors

01dread-soaked02austere03damp grey light04ritual stillness05curdling faith06primeval07slow-tightening08bodily horror09Puritan severity10uncanny11grief-heavy12ecstatic release

Reference Points

Caravaggio's chiaroscuro

single tallow-flame light carving faces out of total black in the canopy bed and garret; darkness as the dominant element.

Pieter Bruegel the Elder, winter and peasant scenes

the grinding bodily labor of corn-cutting and dung-hauling in grey northern light, figures small against landscape.

Goya's witches and Black Paintings

the obscene, talon-and-crone imagery of the naked witch, suckling the goat with bloody jaws, the coven dancing around the fire.

Andrew Wyeth's muted earth palette

bleached browns and greys of the failing farm, dead grass and weathered wood, beauty in barrenness.

Bergman's confessional close-ups (Winter Light, The Virgin Spring)

faith interrogated in tight, still faces; the catechism scene and Katherine's prayer behind the bed curtains.

17th-century English psalm singing and Sacred Harp shape-note recordings

raw, untrained massed voices for the family's hymn and the sonic identity of Puritan devotion under strain.

Music & Sound

The score should sound like a voice scraping the edge of the human range: massed, atonal choral textures, dissonant strings, a nyckelharpa or hurdy-gurdy whine, dry percussion like bone on wood. Keep it original and period-adjacent rather than orchestral or melodic, closer to a religious dread than a horror jolt. The most frightening cues are the ones that swell out of near-silence, a chorus rising as the camera tilts up to the wood after Samuel vanishes, then cuts to nothing. Restraint is everything. For long passages there should be no score at all, only the wet world: wind in the pines, rain on thatch, the rasp of an axe at the chopping block, Thomasin's prayer threading in voice-over over the chores. Several moments must let sound do the killing. The old woman hums a haunting song off screen as she grinds the baby into ointment, and that humming returns, sweeter, to lure Caleb down the winding path. The recurring clickety-clackety, born when the naked witch clatters up through her roof against the branches, should be the film's heartbeat of dread, drifting in over the treetops at the stream, over the goat shed, growing louder until it sits directly above the children. Let the goat-bells on the tethered twins clank into terror during the night attack. Let Black Phillip's first words land in cold, near-subsonic quiet, the candle and the jangling spurs the only other sound. And let the diegetic music carry meaning: Katherine's hymn as the family is exiled, the twins' Black Phillip nursery rhyme curdling from play into accusation. When music stays out entirely, the human animal should be loud. A baby's laughter cut off mid-game. Caleb's utterly silent scream, eyes rolled back. The chop heard off the baby. Branches breaking onto the shed roof, then scratching, then digging at the wall. The whole sound design wants to feel handmade and close-miked, never glossy.

Soundtrack References

There Will Be Blood · 2007
Jonny Greenwood

steal the way atonal strings build into physical dread under quiet frontier labor, music as a pressure that precedes any violence.

Under the Skin · 2013
Mica Levi

borrow the queasy, sliding string textures that make the uncanny feel bodily and wrong rather than spooky.

The Master · 2012
Jonny Greenwood

take the dissonant, period-adjacent unease that lets a single sustained note carry an entire scene of spiritual sickness.

Hereditary · 2018
Colin Stetson

lift the dry, breath-heavy, woodwind-and-percussion menace that grows out of domestic grief into ritual horror.

Color Palette

Wet Ash Grey#8a8782

the overcast light on the family walking through light March snow, smallness against an indifferent wilderness.

Puritan Pitch Black#16140f

the congregation and dignitaries all in black at the banishment trial, faith as severity and the void inside the witch's hovel at night.

Blighted Corn Ochre#a98843

the shriveled ear of Indian corn bursting with fungus that William hurls into the dawn, the farm's slow starvation.

Hovel Blood Red#7c1c14

the witch's tattered riding cloak carrying Samuel away, the blood squirting into the milking pail, the red leather book Thomasin signs.

Tallow Candle Amber#caa24a

the single guttering flame in the canopy bed and garret, and the hare's hypnotic amber eyes that hold the gun before it misfires.

Similar Moods

The Lighthouse · 2019

the same airless period dread, men and weather grinding toward madness in monochrome grey, language and labor as confinement.

The Virgin Spring · 1960

medieval faith tested against the forest and unspeakable violence, the moral weight of a household that believes God is watching.

Valerie and Her Week of Wonders · 1970

a young girl's blooming sexuality braided with folk-horror menace, dread and reverie indistinguishable.

First Reformed · 2017

a soul cracking under the weight of grace and damnation, austere stillness and the cold panic of a faith that may have already failed.

Poster Concepts

Character-Driven

Farm-Girl on the Cusp

A child raised on grace, surrounded by hunger.

Thomasin's still face fills the upper two-thirds — large blue eyes turned slightly upward toward heaven, dirty fingers under her chin as if mid-prayer. Pure black around her, only her face lit as though by a single taper. The lower third holds darkness where the title sits.

Character-Driven

The Two Faces of the Wood

What walks in the wood wears whatever face will draw you near.

One vertical poster split down the middle. Left half: a beautiful young woman's face, smooth, in deep red hood, amber eyes. Right half: the same eyeline, but an ancient crone — scanty grey locks, scabbed skin, long talon at the jaw. The seam is a sliver of dark forest. Amber eyes align across the divide so the gaze reads as one.

Character-Driven

The Patriarch and His Pride

He built a wall of wood and called it providence.

A proud, wide-brimmed-hatted farmer stands small against a towering wall of stacked firewood that rises almost as high as a cottage roof behind him, an axe loose in one hand, head bowed. Shot low so the woodpile looms over him like a verdict about to fall. Grey dawn light, his long thinning hair lifting in wind.

Symbolic/Metaphorical

The Red Cloak Empty

Something came down from the wood and went back up the chimney hole.

A tattered red riding cloak and hood, hanging or crumpled against pure black, with one small infant's hand barely visible poking from its folds. No face, no figure — just the garment and the suggestion of what it carries. The cloak's frayed hem trails into nothing.

Symbolic/Metaphorical

A Goat With Rectangular Eyes

The twins sang him a rhyme. They should have run.

A huge feral black billy goat with enormous curling horns and long matted hair fills the frame head-on, staring directly at the viewer. The unnatural rectangular pupils are the focal point. Behind him, total black. A faint warm light catches only the horn tips and the slit eyes.

Symbolic/Metaphorical

Milk Turned to Blood

The farm is feeding something now.

A wooden milking pail viewed from above, half-tipped on muddy ground, a thread of dark red spilling from it instead of milk — a goat's teat just visible at frame edge. The spill spreads into the dirt like a stain that won't be hidden. Cold grey morning light.

Scene-Based

The Edge of the Wood

They built their home where the wood could see it.

A vast wall of monstrous, ancient pines fills the upper frame, dark and impenetrable. At the bottom, tiny, a lone girl kneels in the long grass at the exact line where field meets forest, fingers in the weeds, looking into the black. The wood dwarfs her completely. The weeds shiver as if something just passed through.

Scene-Based

Ritual Under the Smoke-Hole

Deep in the wood, an old woman is grinding something into ointment.

Inside a crude dark hovel, a shaft of cold moonlight pours straight down through a torn hole in the thatch onto a rough wooden table. The hunched silhouette of a naked old woman bends over the table, a large rusty knife raised — seen only from behind, the contents of the table unseen. Earthen jars, a mortar, a broomstick lean in the shadows.

Scene-Based

Naked Return at the Shed

What the wood takes, it does not return whole.

Night rain. A pale, naked boy stands at a goat-shed doorway, soaked and white as death, one hand clutching a fence post, mouth open in a silent scream, eyes rolling back. A girl in shift reaches for him from the dark interior, lantern in hand. Horizontal lantern glow and vertical rain are the only light.

Minimalist/Typographic

Wouldst Thou

A book. A quill. A name you can still take back.

Near-total black. A single line of period-styled text sits dead center. Below it, one tiny detail: a quill resting on the corner of a worn red leather book, just enough red to draw blood into the void. Vast negative space above and below.

Minimalist/Typographic

Black Phillip, Black Phillip

The children gave their friend a name. He answered.

Stark black field. From the bottom edge, only the tips of two enormous curling goat horns rise into the frame as black silhouette against a hair-line of dim amber. The rest is empty dark. Title sits high above the horns in small clean caps, leaving the long emptiness between as the threat.

Mood/Atmospheric

The Clearing the Wood Surrounds

They knelt and gave thanks in the shadow of the thing that would take them.

An idyllic rolling clearing in light March snow under soft afternoon light — almost beautiful — but the entire horizon is ringed by a black wall of enormous ancient pines that loom like silent giants. The eye reads beauty first, then the encirclement. No people, or a barely-visible cart far off.

Mood/Atmospheric

Faith Curdling

The crop failed. The faith followed.

No figures. A field of decay rendered as pure mood: a single shriveled ear of Indian corn split open to reveal malignant black fungus blooming between the kernels, shot extreme close so it abstracts into a dark landscape of rot. Cold hazy dawn light. The image reads as both crop blight and a spreading sickness of the soul.

Collage/Ensemble

The Family the Wood Unmade

It began with grace and grew, child by child, into the wood.

A tall column composition that descends from light to dark. At top, the whole black-clad Puritan family kneels in prayer in the bright clearing. Below them, woven into the shadow, fragments emerge: an empty wooden cradle, a goat's rectangular eye, a tattered red cloak, a raised rusty knife, the towering woodpile, a billhook on a bench. At the very bottom, a lone girl walks toward an open door into pitch black. The whole reads as a fall from grace into the dark.

Cast

THOMASIN

The family's eldest daughter, 13. A sweet farm-girl with a still face, large blue eyes and rosy cheeks; on the cusp of womanhood.

Burdened, blamed and cast out by her grieving Puritan family, Thomasin is accused of witchcraft until, alone after killing her own mother in self-defense, she signs the Devil's book and joins the coven, ascending into ecstatic freedom.

51 scenes·3 wardrobe changes

WILLIAM

An English farmer, the father. A proud, pious, smoky-voiced man with long thinning hair, mustache and beard; a poor hunter and provider whose faith masks hypocrisy.

A banished, prideful patriarch whose secret lies, failed crops and inability to provide unravel his family until his pride is humbled and he is gored to death by Black Phillip and buried under his own woodpile.

36 scenes·2 wardrobe changes

KATHERINE

William's wife, the mother. Pregnant at the film's start; a devout, grief-stricken woman whose eyes grow cloudy from sleeplessness and whose heart turns to stone after Samuel's loss.

Consumed by grief over her stolen baby and lost faith, Katherine turns cold against her husband and daughter, is lured by a deadly glamour of her dead sons, and is killed by Thomasin while trying to strangle her as a witch.

26 scenes·2 wardrobe changes

CALEB

The eldest son, 11. A gaunt, freckled boy with light, worried eyes; pious and dutiful but awakening to desire and tormented by questions of damnation.

A faithful boy haunted by fears of damnation and a guilty desire for his sister, Caleb is lured to the witch's hovel, returns bewitched and naked, and dies in an ecstatic, possessed fit, later appearing as a deceptive apparition.

35 scenes·2 wardrobe changes

JONAS

A young son, about 5, Mercy's twin; mischievous, given to thumb-sucking and to whispering with Black Phillip.

A playful twin devoted to Black Phillip, Jonas torments and accuses Thomasin of witchcraft before he and his sister are taken by the witch in the night.

27 scenes·1 wardrobe changes

MERCY

A young daughter, about 5, Jonas's twin; willful and taunting, fond of the Black Phillip songs and games.

A willful twin who teases Thomasin and parrots Black Phillip's claims, Mercy escalates the witch accusations against her sister before being carried off by the witch with Jonas.

28 scenes·1 wardrobe changes

SAMUEL

A baby, the youngest son, about 6 months old, born in the New World; an adorable, squealing infant.

The unbaptized infant whose abduction and ritual murder by the witch sets the family's destruction in motion, later reappearing as a deceptive glamour.

7 scenes·1 wardrobe changes

THE WITCH

An ancient, bent crone with long dirty talons, scanty grey locks and a scabby humpback, who can appear as a beautiful young woman in a red cloak with hypnotic amber eyes.

The predatory forest witch who abducts and grinds Samuel into flying ointment, seduces and takes Caleb, suckles the goats, and carries off the twins, embodying the wood's threat to the family.

5 scenes·2 wardrobe changes

BLACK PHILLIP

William's huge feral billy goat with enormous horns and long black hair and otherworldly rectangular pupils; friend to Jonas and Mercy. The Devil incarnate.

Treated as a farm goat and the twins' playmate, Black Phillip is revealed as Satan himself, goring William to death and tempting Thomasin into signing his book and joining the coven.

4 scenes

FOWLER

William's dog, friend to Caleb; a loyal hunting hound that tracks game in the wood.

The family's faithful dog who tracks the supernatural hare into the wood and is found gruesomely disemboweled, an early casualty of the witch's power.

8 scenes

BURT

William's workhorse; pulls the family's cart and is ridden into the wood.

The family's workhorse who, spooked by the supernatural hare, bucks Thomasin to the ground and bolts, deepening the disaster in the wood.

4 scenes

GOVERNOR

A black-clothed dignitary of the Salem plantation who presides over William's banishment.

Presides over the trial that banishes William, setting the family's exile in motion.

1 scenes

MINISTER

A black-clothed church dignitary among the plantation's judges.

One of the plantation judges who rebukes William and casts him out.

1 scenes

DEPUTY GOVERNOR

A black-clothed dignitary among the plantation's judges, heard demanding William's silence.

A judge at the banishment trial who silences William's defense.

1 scenes

Locations

salem plantation

A pitiful, snow-covered medieval-looking Puritan village behind tall palisade doors, with a primitive wooden meeting house where banishments are tried.

BOTH2 scenes
DAYEARLY MORNING

Set Requirements

  • Interior meeting house with pulpit and raised platform/long table for dignitaries
  • exterior plantation gate with tall palisade doors
  • snow dressing
  • trade goods for Naumkeag traders

Key Visual Moments

  • S1Thomasin's still, frightened farm-girl face holds in close-up as her father's voice condemns the un-separated church before fifty silent Puritans
  • S2Two militia men close the tall palisade doors on the snow-covered medieval village as the family rides off in a rickety cart into the wilderness

the wilderness

A vast untouched wilderness of light March snow that the exiled family travels through.

EXT1 scene
DAY

Set Requirements

  • Snowy untouched wilderness
  • practical travel cart route

Key Visual Moments

  • S3The tiny family walks on and on through light March snow as nature envelops them

the clearing

A beautiful, idyllic natural clearing of rolling hills surrounded by a dark and ancient wood of enormous pines, where the family first prays.

EXT1 scene
AFTERNOON

Set Requirements

  • Idyllic rolling clearing ringed by towering ominous pines
  • same site as the future farm (pre-build)

Key Visual Moments

  • S4The family kneels in a circle of joyful silent prayer in an idyllic clearing while the dark ancient wood looms behind them like giants

the farm

A fledgling, ramshackle farm on a hill at the foot of the wood: a primitive one-room cottage with a garret, an outdoor bake-oven, chopping block and woodpile, a goat shed, a half-built horse barn, cornfield, farmyard and stream-adjacent fields, all overhung by monstrous trees.

BOTH57 scenes
DAWNMORNINGDAYAFTERNOONDUSKNIGHT

Set Requirements

  • Primitive one-room farmhouse with canopy bed and bed curtains, hearth, empty wooden cradle, six-board cupboard
  • garret/loft with ladder, straw mattresses and hanging food stores
  • goat shed (boardable door, breakable thatch roof) with nanny goats and Black Phillip
  • half-built horse barn
  • cornfield with fungus-blighted corn
  • farmyard with outdoor bake-oven
  • chopping block with axe and towering precarious woodpile (rigged to collapse)
  • old enormous oak tree on the hillside with a shallow grave
  • fence with tether rope and goat-bells

Key Visual Moments

  • S5Monstrous trees loom over the ramshackle cottage and collapsing barn frame of the fledgling farm in late autumn
  • S6Close on Thomasin's large blue eyes gazing earnestly toward heaven, dirty fingers under her chin, as she confesses her sins with surprising acceptance
  • S7Katherine breast-feeds six-month-old Samuel in med close as Thomasin's prayer continues in voice-over
  • S8William and Caleb cut and bundle the patchy dying corn while the twins fill baskets in the grey field, backs to camera
  • S9Thomasin heaves heavy goat dung out of the shed, used to the burden
  • S10Katherine hands the baby to Thomasin and Thomasin walks off with Sam, disappearing into a cloud of grey bake-oven smoke
  • S11Thomasin opens her eyes from peek-a-boo to find the grass empty, the camera tilting up to the wood as the weeds shiver where something just ran through
  • S15Caleb steps over his sleeping siblings and catches a glimpse of his sister's exposed breast, then looks guiltily away
  • S16Caleb passes the empty wooden cradle where Fowler keeps watch, his mother weeping behind the shabby bed curtains
  • S17Caleb walks out past the tall pile of stacked firewood and the chopping block with its axe
  • S18William holds out a shriveled ear of Indian corn bursting with malignant fungus between its kernels, then hurls it into the hazy dawn
  • S21Thomasin peeks through the frayed bed curtains at her mother lying with clenched hands, whispering an inaudible prayer, the saddest face ever seen
  • S22Thomasin balances a heavy pail of water on her head across the muddy yard, water sloshing down and soaking her shoulders
  • S23Thomasin throws her shovel down into the dungheap and walks away from her work as something swells within her
  • S29Jonas and Mercy chase the huge feral black billy goat, waving sticks and singing the Black Phillip rhyme as the goat bucks and the nanny goats cry
  • S30William slips and falls flat into a big pile of dung wrangling Black Phillip while the whole family stares, the goat calmly eating fodder beside him
  • S31William chops wood furiously, half-dressed with a linen sheet wrapped round his waist like a skirt
  • S33Over a scant supper Katherine accuses Thomasin of losing the silver cup while William keeps his guilty eyes fixed on his plate
  • S34Thomasin raises her lantern at the shed door to see Black Phillip violently copulating with a screaming nanny goat, and does not look away
  • S35In the candlelit canopy bed Katherine declares God has cursed the family and that they should never have left the plantation, William failing to confess
  • S36The children huddle around a burning candle in the garret, overhearing their parents plan to send Thomasin away to serve another family
  • S37Thomasin catches Caleb saddling Burt by candlelight, and he swears she will not have to leave if she keeps his secret
  • S42Jonas and Mercy are tethered to the fence by a long rope with goat-bells tied to them, clanking as a light rain begins to fall
  • S49Soaking and shaking against the wall, Thomasin watches William finally rise from the shadows to confess he took the silver cup and led Caleb into the wood
  • S50Katherine slaps William in the rain, he raises his hand to strike her, then sees his children watching from the open door and stops
  • S51Thomasin tends her father's bloody nose by the hearth while Katherine rocks the twins, then warmly kisses Thomasin and tells her to hurry back
  • S52Black Phillip's horns cast enormous shadows from Thomasin's lantern as she hears stumbling footsteps and creaking wood outside
  • S53Caleb returns wet, naked and pale as death, clutching a fence post, then collapses in Thomasin's arms with his eyes rolling back and a silent scream
  • S54Katherine drips hot tallow over herb-strewn linen and cuts a vein in Caleb's temple to bleed him as the family tends his fevered, scab-mouthed body
  • S55William chops wood in the pouring rain, the axe falling again and again
  • S56Thomasin squeezes a nanny goat's teat and blood squirts into the pail, which she kicks over, the twins watching in terror as if she made it happen
  • S57Over Caleb's trance-lit body Katherine insists this is witchcraft while William, opening a chest to pack, refuses to name a witch
  • S58Thomasin tries to cover the goat's blood with dung as the twins watch and William calls them all to come hither
  • S59William and Jonas root through the dying cornfield destroying the bundled shocks, throwing useless rotten finds aside
  • S60Katherine cuts fungus from the salvageable ears with a billhook as Mercy taunts Thomasin with the Black Phillip song, until Caleb's screams erupt from the house
  • S61Caleb retches up a small rotting apple, then in disturbingly erotic ecstasy cries out to his Lord to take him to his lap, and collapses dead
  • S62Under the enormous old oak William begs Thomasin to confess witchcraft and she turns cold, naming him a hypocrite who can do nothing but cut wood
  • S63William threatens to dash Jonas's skull with the billhook like Abraham, and the trance-stricken twins suddenly wake screaming
  • S64Weeping, nails in his teeth, William hammers planks across the shed door, sealing all three children inside with the goats until dawn
  • S65Thomasin asks the twins if they are witches as Black Phillip stares back at her with his otherworldly rectangular pupils
  • S66Katherine climbs down into the shallow grave to hold Caleb's linen-wrapped body, staring up at William hard-eyed, a living corpse, as the sun sets into the wood
  • S67William's woodpile towers nearly as high as the house, logs leaning precariously over the edge as he keeps angrily chopping
  • S68Through the cracks of the shed Thomasin listens as her father falls to his knees, swallows handfuls of earth, and begs Christ to save his children
  • S69The farm waits silent in the moonlight as the faintest 'clickety-clackety' echoes through the forest and across the farm
  • S70Jonas and Mercy clutch each other tight as the clickety-clackety grows louder, Thomasin asleep across the shed
  • S71By a taper's light Katherine finds the lost silver cup, then turns to see Caleb holding a clean, healthy Samuel in a christening gown, bathed in ethereal light
  • S72Branches break off and thump onto the shed roof as shadows move through the slats and something begins burrowing and scratching at the wall
  • S73Katherine puts Samuel to feed at her breast, eyes closed and smiling, feeling at home again as the Caleb apparition offers her a book
  • S74Mercy leans in to see the hunchbacked old witch suckling at Flora's teat, who turns with bloody jaws and reaches her talons toward the screaming children
  • S75The glamour breaks: a wide shot reveals Katherine sitting in the dark farmhouse breast-feeding a large black raven that flaps its wings
  • S76William wakes to the house shaking with each bang, while Katherine sits up with blood soaking her shift around her nipple
  • S77Black Phillip rams his horns through William's stomach against the woodpile, then an avalanche of logs tumbles down and buries him
  • S78As Katherine strangles her, Thomasin blindly seizes the rusty billhook and hacks her mother again and again until she breaks free, then dies
  • S79Thomasin sheds her bloody bodice and skirt, drapes a blanket over her bloodstained shift, and lays her head empty upon the table
  • S80Thomasin wakes to the door swinging open and shut in the wind, the blanket falling away, the door beckoning her
  • S81Barefoot in only her shift, a lit taper in hand, Thomasin follows Black Phillip into the shambles of the goat shed, his breath catching the moonlight
  • S82Black Phillip, in a deep cold voice, asks Thomasin if she would like to live deliciously, then his hoof becomes a cavalier's boot and a bearded man takes her bare shoulders

the wood

A dark, ancient, primeval forest of enormous mossy pines, twisting vines, thorns and disorienting identical trunks at the edge of the farm; the family's forbidden threat.

EXT19 scenes
NIGHTFALLEARLY MORNINGMORNINGDAYAFTERNOONDUSKNIGHT

Set Requirements

  • Towering mossy pines and forbidding canopy
  • large overturned tree with sprawling roots (trap site)
  • winding path of vines and thorns
  • fog/mist and rain rigs
  • edge-of-wood treeline adjoining the farm

Key Visual Moments

  • S12A small hunched figure in a tattered red cloak hobbles through enormous mossy trees as a baby's hand pokes from the folds
  • S19Caleb hesitates at the forbidden threshold, his father a small speck beneath the threatening, moaning trees, before crossing in with the musket
  • S20Father and son recite the catechism among the towering pines while Caleb presses about whether the lost Samuel is damned in hell
  • S24Thomasin kneels at the exact spot where Samuel vanished, running her fingers tenderly through the grass and looking into the wood
  • S25Caleb and William find another sprung trap with no catch
  • S26Another trap, nothing; Caleb looks up at his father who turns away before meeting his eyes
  • S27The enormous long-legged hare stops and stares with hypnotic amber eyes, and the musket misfires in William's face as he pulls the trigger
  • S28Caleb notices the veins pulsing on his father's hand as they trudge home defeated, and William swears him to secrecy from his mother
  • S38Thomasin rides Burt while Caleb leads on foot with a flickering lantern and lit match-cord into the still-dark wood
  • S39Caleb turns from the trap by the large overturned tree with a triumphant smile: they've made a catch
  • S40The giant hare reappears, Burt rears and bucks Thomasin to the ground, and Fowler bolts after the hare as Caleb chases into the trees
  • S41Caleb stops panting among tall, seemingly identical trunks looming in every direction, unable to whistle for the dog like his father
  • S43Thomasin wakes near the overturned tree where the first trap was set, baffled how she got there, and runs for home
  • S44Caleb trips and falls onto the bloody, still-breathing remains of Fowler the dog, gutted on the forest floor
  • S45Exhausted Thomasin hears the faint, almost inaudible voices of her parents calling and picks up her pace toward them
  • S46Snared in thorns, Caleb drops the musket and, lured by a sweet humming and the reappearing hare, follows it deeper, abandoning the gun in the rain
  • S47William scoops Thomasin into his arms in the last light of dusk and rain, then asks where her brother is
  • S83Thomasin rides naked on the back of Black Phillip (a goat again), hair falling free, journeying deep into the wood
  • S84Within the wood the clickety-clackety of broomsticks flying through the trees overhead is heard

the stream

A small stream near the wood overhung by a dead willow tree, where Thomasin washes clothes against the rocks.

EXT1 scene
AFTERNOON

Set Requirements

  • Shallow wadeable stream with rocks
  • dead willow tree with hanging tendrils
  • bulrushes and tall grass

Key Visual Moments

  • S32Thomasin teasingly confesses to be the witch of the wood who signed the Devil's book, and slaps Mercy down into the mud to swear her silence

the witch's hovel

A pointed hovel raised on four knotted tree trunks deep in the wood, its sagging moss-grown thatch roof pierced by a smoke-hole, surrounded by a bone-strewn fire pit and iron cauldron, held together by sinister roots and weeds.

BOTH4 scenes
NIGHTDUSK

Set Requirements

  • Interior dark hovel with crude table, hearth, thatch ceiling with breakable smoke-hole, earthen jars, mortar and pestle
  • exterior hovel on knotted tree-trunk stilts with rotting foot-ladder
  • fire pit strewn with bones
  • huge iron cauldron
  • space for a coven of a dozen witches to dance and levitate

Key Visual Moments

  • S13The naked old witch raises a large rusty knife over the baby on the crude table, humming, as moonlight pours through the torn thatch hole
  • S14The naked witch rises phantom-like through the smoke-hole of her roof toward the moon, her body clicking and clacking against the branches
  • S48A beautiful young woman in a red cloak draws Caleb into a sensual kiss, then her hand turns old and clawed, gripping his head and forcing his mouth into hers
  • S85Thomasin joins the cackling coven dancing around the fire and, laughing in pure ecstasy with tears rolling down her cheeks, levitates higher and higher into the night

Production Design · Props

silver cup

Hero
6 scenes

Katherine's father's silver wine cup; secretly traded by William for the traps, blamed on Thomasin, and reappears as part of the witch's glamour. Recurring plot device.

S18S20S33S35S49S71

musket

Hero
6 scenes

Matchlock musket with powder flask and match-cord. Misfires in William's face; later abandoned by Caleb in the thorns. Needs misfire/practical rig.

S19S20S27S38S40S46

iron traps

Hero
5 scenes

Hunting traps with big iron teeth, traded for the silver cup. Multiple needed; one yields the catch by the overturned tree.

S20S25S26S27S39

rotting apple

Hero
1 scene

Small rotting apple Caleb vomits during his possession; pays off the 'finding apples' lie. Close-up; breakaway/practical for vomiting.

S61

billhook

Hero
3 scenes

Rustic machete-like knife used to cut fungus from corn; left on the bench by the door and used by Thomasin to kill Katherine. Close-up; blood rig.

S60S63S78

axe

Hero
6 scenes

Wood-chopping axe at the chopping block; recurring image of William's impotent rage; Thomasin/William reach for it during the goat attack.

S17S31S55S67S68S77

red leather book

Hero
3 scenes

Centuries-old red leather book the Devil offers; the book Thomasin signs. Also offered by the Caleb apparition. Hero prop for the climax.

S71S73S82

lantern

6 scenes

Lantern/taper carried at night to the goat shed and into the final scenes. Practical flame.

S34S38S52S53S81S82

large rusty knife

Hero
1 scene

The witch's sacrificial knife raised over Samuel. Close-up.

S13

goat-bells

4 scenes

Bells tied to the tethered twins; their clanking is a key sound motif during the witch's night attack.

S42S56S70S74

Bible

1 scene

Family Bible Caleb reads from at supper.

S33

two-wheeled cart

1 scene

Rickety cart carrying the family and their few possessions from the plantation, pulled by Burt.

S2

christening gown

1 scene

Worn by the Samuel apparition; underscores the unbaptized-baby theme.

S71

Scenes

1INT
pp. 1-3

MEETING HOUSE. SALEM PLANTATION - DAY - 1630s - MARCH

banishment, defiance

Thomasin's still, frightened farm-girl face holds in close-up as her father's voice condemns the un-separated church before fifty silent Puritans

Characters
WILLIAM, KATHERINE, THOMASIN, CALEB, JONAS, MERCY, GOVERNOR, MINISTER, DEPUTY GOVERNOR
Props
pulpit, long table on raised platform
Wardrobe
Puritan congregation in black clothing, men and women separated, the dignitaries in black
Notes
Opening trial scene; William is banished from the plantation for his prideful conceit. Establishes the whole family. Katherine's face is deliberately not shown here.
Camera
Tight close-up, locked off
Lighting
Cold flat daylight from high shuttered windows
Mood
Condemnation
2EXT
pp. 3-4

SALEM PLANTATION GATE - EARLY MORNING

exile, fragile hope

Two militia men close the tall palisade doors on the snow-covered medieval village as the family rides off in a rickety cart into the wilderness

Characters
WILLIAM, KATHERINE, THOMASIN, CALEB, JONAS, MERCY, FOWLER
Props
two-wheeled cart, trunk, chair, pots and pans, trade goods
Wardrobe
Naumkeag traders with painted faces, a rough-looking white man
Notes
Burt the workhorse pulls the cart. Thomasin rests her head on Katherine's pregnant belly. Establishes the plantation as the lost safe home. Music/sound: Katherine and the family sing the hymn 'I will confess Jehovah with all heart'
Camera
Wide establishing, slight high angle
Lighting
Pale low dawn sun, long blue shadows
Mood
Exile
3EXT
DAY
pp. 4

WILDERNESS

smallness, isolation

The tiny family walks on and on through light March snow as nature envelops them

Characters
WILLIAM, KATHERINE, THOMASIN, CALEB, JONAS, MERCY
Wardrobe
Standard
Notes
Brief transitional travel scene. Ends on BLACK with the wind blowing.
Camera
Extreme wide, bird's eye drift
Lighting
Overcast diffuse daylight, no shadows
Mood
Smallness
4EXT
AFTERNOON
pp. 4-5

A CLEARING

hope shadowed by dread

The family kneels in a circle of joyful silent prayer in an idyllic clearing while the dark ancient wood looms behind them like giants

Characters
WILLIAM, KATHERINE, THOMASIN, CALEB, JONAS, MERCY
Wardrobe
Standard
Notes
Same clearing they will build the farm on. The wood's presence is profound, disturbing, ominous. Ends BLACK, AUDIO of wind.
Camera
Wide, low eye level behind the family
Lighting
Warm slanting afternoon sun on the clearing, deep shade in the trees
Mood
Foreboding
5EXT
pp. 5

THE SAME CLEARING - DAWN - NOVEMBER

decay, foreboding

Monstrous trees loom over the ramshackle cottage and collapsing barn frame of the fledgling farm in late autumn

Characters
None
Props
anorexic cornstalks, tools, raw lumber, scrap-wood fences
Wardrobe
Standard
Notes
Time jump to late autumn. Establishing shot of the farm at the foot of the wood. No characters on screen.
Camera
Wide establishing, static
Lighting
Bleak grey-blue first light
Mood
Decay
6INT
MORNING
pp. 5-6

FARMHOUSE

piety, foreboding confession

Close on Thomasin's large blue eyes gazing earnestly toward heaven, dirty fingers under her chin, as she confesses her sins with surprising acceptance

Characters
THOMASIN
Wardrobe
Standard
Notes
Thomasin's confession prayer. Begins a prayer that carries in V.O. across the next several work scenes.
Camera
Close-up, slightly low angle
Lighting
Single soft window shaft from frame left
Mood
Pious
7INT
MORNING
pp. 6

FARMHOUSE

tender domesticity

Katherine breast-feeds six-month-old Samuel in med close as Thomasin's prayer continues in voice-over

Characters
KATHERINE, SAMUEL
Wardrobe
Standard
Notes
Source repeats the FARMHOUSE - MORNING slug; treated as a new scene per the slug. Thomasin's Lord's Prayer continues in V.O.
Camera
Medium close-up, eye level
Lighting
Low warm hearth glow
Mood
Tender
8EXT
DAY
pp. 6

CORNFIELD

grinding labor

William and Caleb cut and bundle the patchy dying corn while the twins fill baskets in the grey field, backs to camera

Characters
WILLIAM, CALEB, JONAS, MERCY
Props
corn stalks, baskets, ears of corn
Wardrobe
clothes now well worn
Notes
Thomasin's prayer V.O. continues over the family's chores.
Camera
Wide, slightly elevated
Lighting
Flat colorless overcast
Mood
Toil
9EXT
pp. 6

GOAT SHED - LATER THAT DAY

drudgery

Thomasin heaves heavy goat dung out of the shed, used to the burden

Characters
THOMASIN
Props
shovel, dung
Wardrobe
Standard
Notes
Prayer V.O. continues.
Camera
Medium full shot
Lighting
Hard side daylight from the open door
Mood
Drudgery
10EXT
AFTERNOON
pp. 6-7

FARMYARD

ordinary handoff before catastrophe

Katherine hands the baby to Thomasin and Thomasin walks off with Sam, disappearing into a cloud of grey bake-oven smoke

Characters
KATHERINE, THOMASIN, SAMUEL
Props
outdoor bake-oven, fire
Wardrobe
Standard
Notes
Last ordinary moment with Samuel in the family's care. Ends BLACK with the baby's laughter and Thomasin's playful peek-a-boo voice.
Camera
Medium wide, static
Lighting
Hazy diffuse afternoon light through smoke
Mood
Ordinary
11EXT
DUSK
pp. 7-8

THE EDGE OF THE WOOD

abduction, terror

Thomasin opens her eyes from peek-a-boo to find the grass empty, the camera tilting up to the wood as the weeds shiver where something just ran through

Characters
THOMASIN, SAMUEL
Wardrobe
Standard
VFX/Stunts
Samuel vanishes between cuts during the peek-a-boo game
Notes
The inciting abduction. Samuel disappears while Thomasin's eyes are covered. She screams into the primeval forest. The edge of the wood here is the spot she will return to repeatedly.
Camera
Tilt up from the girl to the treeline
Lighting
Failing blue dusk light
Mood
Terror
12EXT
pp. 8-9

THE WOOD - NIGHTFALL

dread, predation

A small hunched figure in a tattered red cloak hobbles through enormous mossy trees as a baby's hand pokes from the folds

Characters
THE WITCH, SAMUEL
Props
tattered red cloak
Wardrobe
The Witch in a red riding cloak and red hood
Notes
First glimpse of the old witch carrying Samuel away. Autumn mist, boney-fingered branches.
Camera
Wide, following from behind, low
Lighting
Cold moonlit haze
Mood
Predation
13INT
NIGHT
pp. 9-11

THE WITCH'S HOVEL

ritual murder, horror

The naked old witch raises a large rusty knife over the baby on the crude table, humming, as moonlight pours through the torn thatch hole

Characters
THE WITCH, SAMUEL
Props
crude table, large rusty knife, mortar and pestle, earthen jars, broomstick, bloody unguent
Wardrobe
The Witch strips naked; square-toed shoes, soiled wool stockings, bonnet, grey locks
VFX/Stunts
implied infanticide (chop heard off the baby), the witch grinds the baby into ointment
Notes
The witch kills Samuel and grinds him into a flying unguent. Spans several LATER beats within one slug. The infant is never seen during the kill; only the witch's back. Sets up the flying-ointment and broomstick that recur. Music/sound: The old woman hums a haunting song off screen
Camera
Wide, low, behind the crone
Lighting
Single hard moon shaft from the thatch hole
Mood
Horror
14EXT
NIGHT
pp. 11

THE WITCH'S HOVEL

supernatural ascension

The naked witch rises phantom-like through the smoke-hole of her roof toward the moon, her body clicking and clacking against the branches

Characters
THE WITCH
Props
broomstick
Wardrobe
nude
VFX/Stunts
The witch levitates up through the roof and ascends into the night sky
Notes
Source of the recurring 'clickety-clackety' sound motif. Ends BLACK, AUDIO of a rooster crowing into the next scene.
Camera
Low angle craning up
Lighting
Backlit by a full moon
Mood
Ascension
15INT
DAWN
pp. 11-12

FARMHOUSE, GARRET

guilt, dawning desire

Caleb steps over his sleeping siblings and catches a glimpse of his sister's exposed breast, then looks guiltily away

Characters
CALEB, THOMASIN, JONAS, MERCY
Props
homespun doublet, straw mattresses, food stores hanging from ceiling
Wardrobe
Thomasin's somewhat open shift exposes the side of her breast
Notes
Establishes Caleb's nascent sexual awareness of Thomasin and Thomasin's nightmares. Katherine's weeping is heard from below.
Camera
Medium, over the sleeping children
Lighting
Faint cool dawn through a gable gap
Mood
Guilt
16INT
CONTINUOUS
pp. 12-13

FARMHOUSE

grief, quiet dread

Caleb passes the empty wooden cradle where Fowler keeps watch, his mother weeping behind the shabby bed curtains

Characters
CALEB, FOWLER
Props
empty wooden cradle, chamber pot, doublet
Wardrobe
Standard
Notes
Continuous with the garret scene as Caleb descends to the one-room ground floor. The empty cradle is a recurring image of Samuel's absence.
Camera
Medium, slightly high on the cradle
Lighting
Weak hearth embers, mostly shadow
Mood
Grief
17EXT
CONTINUOUS
pp. 13

THE FARM

transition

Caleb walks out past the tall pile of stacked firewood and the chopping block with its axe

Characters
CALEB
Props
stacked firewood, chopping block, axe
Wardrobe
Standard
Notes
Plants the firewood pile, chopping block and axe that pay off in the climax. Continuous walk toward the cornfield.
Camera
Tracking medium, lateral
Lighting
Soft early dawn light
Mood
Transition
18EXT
CONTINUOUS
pp. 13-20

THE FARM/CORNFIELD

despair, fatherly conflict

William holds out a shriveled ear of Indian corn bursting with malignant fungus between its kernels, then hurls it into the hazy dawn

Characters
CALEB, WILLIAM
Props
ear of Indian corn with fungus, wide-brimmed hat
Wardrobe
William in wide-brimmed hat, long thinning hair
Notes
Long dialogue scene: William abandons the search for Samuel, proposes hunting in the forbidden wood, and reveals he traded Katherine's silver cup for the traps. Establishes the cursed crop, William's secret, and the forbidden wood.
Camera
Medium two-shot favoring the father
Lighting
Soft hazy backlit dawn
Mood
Despair
19EXT
pp. 15-16

THE EDGE OF THE WOOD - EARLY MORNING

transgression, fear

Caleb hesitates at the forbidden threshold, his father a small speck beneath the threatening, moaning trees, before crossing in with the musket

Characters
WILLIAM, CALEB, FOWLER
Props
musket
Wardrobe
Standard
Notes
Caleb crosses the forbidden threshold into the wood for the first time.
Camera
Wide, over the boy's shoulder into the wood
Lighting
Low raking early sun behind, deep shade ahead
Mood
Transgression
20EXT
pp. 16-20

THE WOOD - EARLY MORNING

theological anguish, hypocrisy

Father and son recite the catechism among the towering pines while Caleb presses about whether the lost Samuel is damned in hell

Characters
WILLIAM, CALEB
Props
iron trap, wooden powder flasks, musket
Wardrobe
Standard
Notes
Caleb's catechism lesson curdles into terror about Samuel's salvation. William reveals he traded for the traps with the silver cup. Foundational theme scene about election and grace.
Camera
Medium two-shot, towering trees in frame
Lighting
Dappled cold light filtering through high canopy
Mood
Anguish
21INT
pp. 20

FARMHOUSE - LATER

maternal grief observed

Thomasin peeks through the frayed bed curtains at her mother lying with clenched hands, whispering an inaudible prayer, the saddest face ever seen

Characters
THOMASIN, JONAS, MERCY, KATHERINE
Props
bed curtains
Wardrobe
Standard
Notes
Mercy rides Jonas like a horse making goat noises. Thomasin watches her grieving mother.
Camera
Close, through the curtain gap
Lighting
Dim interior, faint window glow on the mother
Mood
Sorrow
22EXT
pp. 20

FARMYARD - LATER

exhaustion at breaking point

Thomasin balances a heavy pail of water on her head across the muddy yard, water sloshing down and soaking her shoulders

Characters
THOMASIN
Props
pail of water
Wardrobe
Standard
Notes
Thomasin's labor becoming too much today.
Camera
Medium full, slightly low
Lighting
Flat grey daylight
Mood
Exhaustion
23INT
pp. 20-21

GOAT SHED - LATER

rebellion, breaking point

Thomasin throws her shovel down into the dungheap and walks away from her work as something swells within her

Characters
THOMASIN, JONAS, MERCY
Props
shovel, dung
Wardrobe
Standard
Notes
Thomasin abandons her chores; the twins ignore her calls. Music/sound: The twins heard singing nursery rhymes in the distance
Camera
Medium, low on the dropped shovel
Lighting
Hard slatted light through shed boards
Mood
Rebellion
24EXT
pp. 21

THE EDGE OF THE WOOD - LATER

guilt, mourning

Thomasin kneels at the exact spot where Samuel vanished, running her fingers tenderly through the grass and looking into the wood

Characters
THOMASIN
Wardrobe
Standard
Notes
Thomasin returns to the abduction spot. 'How could this have happened?'
Camera
Medium, low behind her toward the wood
Lighting
Soft overcast daylight
Mood
Mourning
25EXT
pp. 21

ANOTHER PART OF THE WOOD - LATER

mounting failure

Caleb and William find another sprung trap with no catch

Characters
CALEB, WILLIAM
Props
iron trap
Wardrobe
Standard
Notes
One of a run of brief empty-trap beats; each is its own slug heading.
Camera
Medium downward on the trap
Lighting
Muted filtered forest light
Mood
Failure
26EXT
pp. 21

ANOTHER PART OF THE WOOD - LATER

quiet disappointment

Another trap, nothing; Caleb looks up at his father who turns away before meeting his eyes

Characters
CALEB, WILLIAM
Props
iron trap
Wardrobe
Standard
Notes
Second empty-trap beat under its own slug.
Camera
Medium two-shot, eyeline broken
Lighting
Flat shaded daylight under canopy
Mood
Disappointment
27EXT
pp. 21-25

ANOTHER PART OF THE WOOD - LATER

uncanny dread, humiliation

The enormous long-legged hare stops and stares with hypnotic amber eyes, and the musket misfires in William's face as he pulls the trigger

Characters
WILLIAM, CALEB, FOWLER
Props
musket, powder, match cord
Wardrobe
Standard
VFX/Stunts
The musket misfires in William's face; he falls, face blackened
Notes
First appearance of the supernatural hare with amber eyes. William's gun misfires and the hare escapes. Establishes the hare as an omen that recurs.
Camera
Wide, hare foreground, man mid-ground
Lighting
Overcast diffuse with a sudden muzzle flash
Mood
Uncanny
28EXT
pp. 25-26

ANOTHER PART OF THE WOOD - LATER

complicity, shared secret

Caleb notices the veins pulsing on his father's hand as they trudge home defeated, and William swears him to secrecy from his mother

Characters
WILLIAM, CALEB
Wardrobe
Standard
Notes
William makes Caleb promise to hide the wood trip from Katherine. The lie that will later damn Caleb is sealed here.
Camera
Medium two-shot, close
Lighting
Dim late-afternoon forest light
Mood
Complicity
29EXT
DAY
pp. 26-27

FARMYARD

wild, ominous play

Jonas and Mercy chase the huge feral black billy goat, waving sticks and singing the Black Phillip rhyme as the goat bucks and the nanny goats cry

Characters
JONAS, MERCY
Props
sticks
Wardrobe
Standard
Notes
Introduces Black Phillip the billy goat and Burt the workhorse, and the twins' devotion to the goat. Establishes the Black Phillip song motif. Music/sound: Jonas and Mercy sing the 'Black Phillip, Black Phillip' nursery rhyme
Camera
Wide, dynamic, low
Lighting
Flat midday overcast
Mood
Ominous play
30EXT
pp. 27-32

FARMYARD - MOMENTS LATER

humiliation, marital tension

William slips and falls flat into a big pile of dung wrangling Black Phillip while the whole family stares, the goat calmly eating fodder beside him

Characters
CALEB, WILLIAM, JONAS, MERCY, KATHERINE, THOMASIN
Props
goat stall, fodder
Wardrobe
Caleb watches Thomasin undress their dung-soiled father in a way that is too familiar; Katherine notices
VFX/Stunts
William wrangles the bucking goat through the house
Notes
Caleb lies that they went to find apples in the valley, planting the apple that will later choke him. Katherine notices Thomasin's too-familiar touch of her father. Marital and sexual tensions ignite. Music/sound: Jonas and Mercy sing more of the Black Phillip rhyme
Camera
Wide, slightly high
Lighting
Flat grey daylight
Mood
Humiliation
31EXT
pp. 32-33

FARM, CHOPPING-BLOCK - LATER

impotent rage

William chops wood furiously, half-dressed with a linen sheet wrapped round his waist like a skirt

Characters
WILLIAM
Props
axe, log, linen sheet
Wardrobe
William half-dressed, linen sheet around waist like a skirt
Notes
First of the recurring wood-chopping rage beats that punctuate the film.
Camera
Medium, low at the block
Lighting
Cool flat daylight
Mood
Rage
32EXT
AFTERNOON
pp. 33-39

STREAM NEAR THE WOOD

cruel play, dawning menace

Thomasin teasingly confesses to be the witch of the wood who signed the Devil's book, and slaps Mercy down into the mud to swear her silence

Characters
THOMASIN, CALEB, MERCY
Props
father's shirt and breeches, wooden buckets, long stick
Wardrobe
Thomasin's petticoat tucked into her belt, exposing her bare legs in the water; Caleb watches her legs and chest
Notes
Pivotal: Caleb's incestuous gaze; the siblings' tender embrace; Thomasin's false witch confession that the twins will later weaponize. The 'clickety-clackety' returns. Mercy claims Black Phillip says she can do as she likes. Music/sound: Thomasin hums a psalm; the 'clickety-clackety' sound returns
Camera
Medium, low near the water
Lighting
Soft dappled afternoon through bare branches
Mood
Menace
33INT
NIGHT
pp. 39-42

FARMHOUSE

suspicion, simmering accusation

Over a scant supper Katherine accuses Thomasin of losing the silver cup while William keeps his guilty eyes fixed on his plate

Characters
WILLIAM, CALEB, THOMASIN, KATHERINE, JONAS, MERCY
Props
scant food, silver cup (referenced as missing), Bible
Wardrobe
Standard
Notes
Family prayer and supper. The missing silver cup is blamed on Thomasin; William stays silent. A fast day and Bible reading are declared. A goat bleats wildly outside.
Camera
Medium wide across the table
Lighting
Single low candle on the table
Mood
Accusation
34EXT
NIGHT
pp. 42

FARMYARD

sexual menace, fascination

Thomasin raises her lantern at the shed door to see Black Phillip violently copulating with a screaming nanny goat, and does not look away

Characters
THOMASIN
Props
lantern
Wardrobe
cloak hastily thrown on
VFX/Stunts
Black Phillip copulates with a nanny goat
Notes
Thomasin witnesses Black Phillip's bestial coupling; the goat's sexual menace is established. She hears the witch's flying sound again. Music/sound: The 'clickety-clackety' returns in the treetops
Camera
Medium, over the girl into the shed
Lighting
Hard handheld lantern, deep surrounding dark
Mood
Fascination
35INT
NIGHT
pp. 42-47

FARMHOUSE, CANOPY BED

marital crisis, dread of damnation

In the candlelit canopy bed Katherine declares God has cursed the family and that they should never have left the plantation, William failing to confess

Characters
WILLIAM, KATHERINE
Props
candle, bed curtains
Wardrobe
Standard
Notes
William repeatedly tries and fails to confess the wood trip and the cup. Katherine reveals Thomasin has begun her womanhood and should be sent to serve another family. Sets up the plan to send Thomasin away.
Camera
Tight two-shot inside the bed curtains
Lighting
Single warm candle, falling to black
Mood
Dread
36INT
CONTINUOUS
pp. 45-47

FARMHOUSE, GARRET

betrayal overheard

The children huddle around a burning candle in the garret, overhearing their parents plan to send Thomasin away to serve another family

Characters
CALEB, THOMASIN, JONAS, MERCY
Props
candle
Wardrobe
Standard
Notes
Thomasin hears she is to be given away. Katherine's overheard line 'Our Sam is in hell.' Thomasin cries into her pillow. Ends BLACK.
Camera
Close group shot, low candle
Lighting
Single candle underlighting the faces
Mood
Betrayal
37INT
pp. 47-49

HORSE BARN - PRE

secret pact

Thomasin catches Caleb saddling Burt by candlelight, and he swears she will not have to leave if she keeps his secret

Characters
CALEB, THOMASIN, BURT
Props
candle, saddle, bridle, reins
Wardrobe
Standard
Notes
Caleb plans to check the traps secretly so Thomasin won't be sent away. Thomasin insists on going with him. Introduces Burt by name in action.
Camera
Medium, the horse between and behind them
Lighting
Single candle flame, deep dark
Mood
Conspiracy
38EXT
pp. 49

THE WOOD - EARLY MORNING

transgression into danger

Thomasin rides Burt while Caleb leads on foot with a flickering lantern and lit match-cord into the still-dark wood

Characters
THOMASIN, CALEB, BURT, FOWLER
Props
lantern, musket, match-cord
Wardrobe
Standard
Notes
The children enter the wood together, the fatal expedition begins. Fowler trots along.
Camera
Wide tracking, slightly behind
Lighting
Single lantern in heavy blue darkness
Mood
Foreboding
39EXT
MORNING
pp. 49

ANOTHER PART OF THE WOOD

fleeting triumph

Caleb turns from the trap by the large overturned tree with a triumphant smile: they've made a catch

Characters
CALEB, THOMASIN, BURT, FOWLER
Props
iron trap
Wardrobe
Standard
Notes
First successful catch, at the overturned tree where Caleb laid the first trap.
Camera
Medium, on the boy at the trap
Lighting
Soft early forest light breaking through
Mood
Triumph
40EXT
DAY
pp. 49-52

ANOTHER PART OF THE WOOD

catastrophe, separation

The giant hare reappears, Burt rears and bucks Thomasin to the ground, and Fowler bolts after the hare as Caleb chases into the trees

Characters
THOMASIN, CALEB, BURT, FOWLER
Props
muskrat and small game on the tack, musket
Wardrobe
Standard
VFX/Stunts
Burt rears and bucks, knocking Thomasin unconscious to the forest floor, then gallops off
Notes
The reappearance of the hare scatters the children: Thomasin knocked out, Caleb chasing Fowler deeper, Burt fleeing. Their warm reminiscence about the glass window in England precedes the disaster.
Camera
Wide dynamic, motion blur
Lighting
Flat daylight under canopy
Mood
Catastrophe
41EXT
pp. 52

ANOTHER PART OF THE WOOD - LATER

lost, helpless

Caleb stops panting among tall, seemingly identical trunks looming in every direction, unable to whistle for the dog like his father

Characters
CALEB
Wardrobe
Standard
Notes
Caleb is hopelessly lost in the disorienting wood.
Camera
Wide, the boy small and centered
Lighting
Even shaded forest light, no direction
Mood
Lost
42EXT
pp. 52

FARM YARD - LATER

alarm, searching

Jonas and Mercy are tethered to the fence by a long rope with goat-bells tied to them, clanking as a light rain begins to fall

Characters
JONAS, MERCY, KATHERINE, WILLIAM
Props
long rope, goat-bells
Wardrobe
goat-bells tied to the twins
Notes
The twins are leashed with goat-bells; the bells become a key sound for the climax. Parents search the fields calling for the missing children.
Camera
Medium wide, twins foreground
Lighting
Flat grey light, thin rain
Mood
Alarm
43EXT
AFTERNOON
pp. 52-53

ANOTHER PART OF THE WOOD

disorientation, dread

Thomasin wakes near the overturned tree where the first trap was set, baffled how she got there, and runs for home

Characters
THOMASIN
Wardrobe
Standard
Notes
Thomasin regains consciousness mysteriously moved to the overturned tree. Uncanny relocation by the wood.
Camera
Medium, low near the roots
Lighting
Soft filtered afternoon light
Mood
Disorientation
44EXT
pp. 53-54

ANOTHER PART OF THE WOOD - LATER

horror, grief

Caleb trips and falls onto the bloody, still-breathing remains of Fowler the dog, gutted on the forest floor

Characters
CALEB, FOWLER
Props
musket
Wardrobe
Standard
VFX/Stunts
Bloody disemboweled remains of Fowler, still hot and breathing his last
Notes
Fowler is found gruesomely killed; the dog's death marks the witch's power reaching the children. Fowler exits the story here. Music/sound: Caleb prays aloud the 'O God my Lord, I now begin' verse
Camera
Medium, downward on the boy and carcass
Lighting
Dim forest light, the remains in shadow
Mood
Horror
45EXT
DUSK
pp. 54-55

ANOTHER PART OF THE WOOD

desperate hope

Exhausted Thomasin hears the faint, almost inaudible voices of her parents calling and picks up her pace toward them

Characters
THOMASIN, WILLIAM, KATHERINE
Wardrobe
Standard
Notes
Thomasin hears her parents' distant calls (William and Katherine present only as off-screen voices).
Camera
Medium, following her through the trees
Lighting
Fading blue dusk under canopy
Mood
Desperate hope
46EXT
DUSK
pp. 55

A WINDING PATH

enchantment, surrender

Snared in thorns, Caleb drops the musket and, lured by a sweet humming and the reappearing hare, follows it deeper, abandoning the gun in the rain

Characters
CALEB
Props
musket, thorns and vines
Wardrobe
stockings caught and torn on thorns; hands and legs cut and bleeding
Notes
Caleb is lured by the witch's humming and the hare onto the path to her hovel, leaving the musket behind in the thorns. Music/sound: A sweet melody, a woman humming, draws Caleb on
Camera
Medium tracking, the hare ahead
Lighting
Wet failing dusk light, rain
Mood
Enchantment
47EXT
pp. 55-56

THE EDGE OF THE WOOD - THE NEXT MOMENT

relief curdling to fear

William scoops Thomasin into his arms in the last light of dusk and rain, then asks where her brother is

Characters
THOMASIN, WILLIAM
Wardrobe
Standard
Notes
Thomasin reunites with William; Caleb is still lost. The reunion immediately turns to the question of Caleb.
Camera
Medium two-shot, close
Lighting
Dim wet dusk, soft and grey
Mood
Relief curdling
48EXT
DUSK
pp. 56-57

WITCH'S HOVEL

seduction, predation

A beautiful young woman in a red cloak draws Caleb into a sensual kiss, then her hand turns old and clawed, gripping his head and forcing his mouth into hers

Characters
CALEB, THE WITCH
Props
clay pipe, iron cauldron, fire pit with bones, foot-ladder
Wardrobe
The Witch appears as a beautiful woman (20s) in a red cloak, filthy bodice cut low, bare dirty feet
VFX/Stunts
The young witch's hand transforms into an old clawed hand mid-kiss
Notes
The witch's hovel revealed in full: pointed structure on knotted tree trunks, cauldron, fire pit of bones. Caleb is seduced and taken by the witch in her young/beautiful form with the same amber eyes. Ends BLACK. Music/sound: The witch's humming, more distinct
Camera
Medium, slightly low, on the embrace
Lighting
Low warm fire glow against dusk blue
Mood
Seduction
49INT
NIGHT
pp. 57-60

FARMHOUSE

confession, unraveling

Soaking and shaking against the wall, Thomasin watches William finally rise from the shadows to confess he took the silver cup and led Caleb into the wood

Characters
THOMASIN, KATHERINE, WILLIAM, JONAS, MERCY
Props
wet cloak and hat, lanthorn (sought, missing)
Wardrobe
Thomasin soaking wet
Notes
William resolves to search for Caleb and at last confesses the cup and the wood trip to Katherine. The lie collapses. Cuts to the farm.
Camera
Medium, the girl foreground, father rising beyond
Lighting
Dim hearth ember light
Mood
Unraveling
50EXT
pp. 60-61

THE FARM - MOMENTS LATER

marriage rupturing, violence checked

Katherine slaps William in the rain, he raises his hand to strike her, then sees his children watching from the open door and stops

Characters
KATHERINE, WILLIAM, THOMASIN, CALEB, JONAS, MERCY
Wardrobe
Standard
Notes
Katherine accuses William of breaking God's covenant and losing another child. He nearly strikes her but the children's presence stops him. Caleb still absent; the other children watch from the doorway.
Camera
Wide, parents foreground, lit door behind
Lighting
Hard rain backlit by a doorway glow
Mood
Rupture
51INT
pp. 61-62

FARMHOUSE - LATER

fragile reconciliation

Thomasin tends her father's bloody nose by the hearth while Katherine rocks the twins, then warmly kisses Thomasin and tells her to hurry back

Characters
THOMASIN, WILLIAM, KATHERINE, JONAS, MERCY
Props
hearth fire
Wardrobe
William in wet clothes, shivering
Notes
A rare warm moment: Katherine embraces Thomasin. Thomasin insists on bedding down the goats, sending her to the shed.
Camera
Medium, hearth-side
Lighting
Warm glowing hearth fire
Mood
Reconciliation
52INT
NIGHT
pp. 62

INT/EXT. GOAT SHED

lurking dread

Black Phillip's horns cast enormous shadows from Thomasin's lantern as she hears stumbling footsteps and creaking wood outside

Characters
THOMASIN
Props
lantern
Wardrobe
Standard
Notes
Thomasin hears someone stumbling outside and flees the shed to investigate.
Camera
Medium, low, the horned shadow on the wall
Lighting
Single lantern casting huge shadows
Mood
Lurking dread
53EXT
CONTINUOUS
pp. 62

GOAT SHED

horror, the witched return

Caleb returns wet, naked and pale as death, clutching a fence post, then collapses in Thomasin's arms with his eyes rolling back and a silent scream

Characters
THOMASIN, CALEB
Props
fence-post, lamp
Wardrobe
Caleb naked, pale as death, soaked
VFX/Stunts
Caleb's eyes roll back; he screams an utterly silent scream
Notes
Caleb returns from the witch's hovel bewitched and naked. The bewitching begins. Ends BLACK.
Camera
Medium, low as he collapses
Lighting
Handheld lamp, harsh and close
Mood
Horror
54INT
NIGHT
pp. 62-63

FARMHOUSE, GARRET

dread, helpless care

Katherine drips hot tallow over herb-strewn linen and cuts a vein in Caleb's temple to bleed him as the family tends his fevered, scab-mouthed body

Characters
CALEB, THOMASIN, KATHERINE, JONAS, MERCY, WILLIAM
Props
tapers, linen strip, herbs, wood-candle, knife, small bowl
Wardrobe
small scabs around Caleb's mouth
VFX/Stunts
Katherine bloodlets Caleb, cutting a vein in his temple
Notes
Folk medicine and bloodletting on the comatose Caleb. The twins look at Thomasin with suspicion.
Camera
Close over the boy's head and the blade
Lighting
Clustered candle and taper light
Mood
Dread
55EXT
NIGHT
pp. 63

FARM, CHOPPING-BLOCK

guilt, helpless rage

William chops wood in the pouring rain, the axe falling again and again

Characters
WILLIAM
Props
axe, wood
Wardrobe
Standard
Notes
Another wood-chopping rage beat, now in the rain.
Camera
Medium, low at the block
Lighting
Faint spill from the house, hard rain
Mood
Rage
56EXT
MORNING
pp. 63-65

EXT/INT. GOAT SHED

supernatural accusation

Thomasin squeezes a nanny goat's teat and blood squirts into the pail, which she kicks over, the twins watching in terror as if she made it happen

Characters
THOMASIN, JONAS, MERCY
Props
pail, milking stool, goat-bells
Wardrobe
the twins still wearing goat-bells
VFX/Stunts
A nanny goat (Flora) gives blood instead of milk
Notes
Flora's milk turns to blood; the twins, whispering to Black Phillip, accuse Thomasin of witchcraft and of harming Sam and Caleb. Names the nanny goat Flora.
Camera
Medium, low on the pail and goat
Lighting
Slatted morning light through the boards
Mood
Accusation
57INT
MORNING
pp. 65-69

FARMHOUSE, GARRET

marital fracture, confession of lost faith

Over Caleb's trance-lit body Katherine insists this is witchcraft while William, opening a chest to pack, refuses to name a witch

Characters
CALEB, KATHERINE, WILLIAM
Props
chest, garret window
Wardrobe
Standard
Notes
William resolves to take the family back to the plantation. Katherine confesses her crisis of faith since Samuel and her longing for England and for Christ's love. Deep marital and spiritual rupture.
Camera
Medium wide, the boy between the parents
Lighting
Cold morning light from the garret window
Mood
Fracture
58EXT
MORNING
pp. 69-70

EXT/INT. GOAT SHED

concealment, tension

Thomasin tries to cover the goat's blood with dung as the twins watch and William calls them all to come hither

Characters
THOMASIN, JONAS, MERCY, WILLIAM
Props
dung
Wardrobe
Standard
Notes
Thomasin hides the blood and orders the twins to keep silent. William present only as an off-screen voice calling them.
Camera
Medium, low on her hands and the stain
Lighting
Slatted morning light
Mood
Concealment
59EXT
DAY
pp. 70

CORNFIELD

desperate salvage

William and Jonas root through the dying cornfield destroying the bundled shocks, throwing useless rotten finds aside

Characters
WILLIAM, JONAS
Props
large empty basket, corn shocks
Wardrobe
Standard
Notes
Trying to salvage corn to sell before returning to the plantation.
Camera
Medium wide, slightly high
Lighting
Flat grey daylight
Mood
Desperation
60EXT
CONTINUOUS
pp. 70-71

FARMYARD/CORNFIELD

domestic friction shattered by terror

Katherine cuts fungus from the salvageable ears with a billhook as Mercy taunts Thomasin with the Black Phillip song, until Caleb's screams erupt from the house

Characters
KATHERINE, THOMASIN, MERCY
Props
billhook, drying corn ears, bench
Wardrobe
Standard
Notes
Introduces the billhook (left on the bench by the door) that Thomasin uses to kill Katherine in the climax. Caleb's screaming interrupts everything. Music/sound: Mercy sings the 'Black Phillip is a merry merry king' song
Camera
Medium, the bench and door
Lighting
Flat overcast daylight
Mood
Shattered
61INT
pp. 71-80

FARMHOUSE, GARRET - MOMENTS LATER

possession, ecstatic death

Caleb retches up a small rotting apple, then in disturbingly erotic ecstasy cries out to his Lord to take him to his lap, and collapses dead

Characters
CALEB, KATHERINE, WILLIAM, THOMASIN, JONAS, MERCY
Props
rotting apple, knife, bedclothes
Wardrobe
Standard
VFX/Stunts
Caleb vomits a rotting apple, Caleb writhes in possession, blood foaming from his mouth, the twins mirror his fits like animals
Notes
Caleb's possession climax: he vomits the apple (paying off Caleb's earlier 'apples' lie), preaches in ecstatic torment, and dies. The twins seize in mimicry. Jonas accuses Thomasin. The family begins to fracture into witch-accusation.
Camera
Wide on the bed, slightly high
Lighting
Clustered candlelight, deep shadow
Mood
Possession
62EXT
AFTERNOON
pp. 81-85

FARM, HILLSIDE

father-daughter rupture, defiance

Under the enormous old oak William begs Thomasin to confess witchcraft and she turns cold, naming him a hypocrite who can do nothing but cut wood

Characters
THOMASIN, WILLIAM
Wardrobe
Standard
Notes
By the old oak (the future grave site), William turns against Thomasin and she lacerates him with the truth, then accuses the twins and Black Phillip. He drags her home.
Camera
Medium two-shot under the oak
Lighting
Flat blustery afternoon light
Mood
Defiance
63INT
AFTERNOON
pp. 85-89

FARMHOUSE

fury, terror, accusation

William threatens to dash Jonas's skull with the billhook like Abraham, and the trance-stricken twins suddenly wake screaming

Characters
KATHERINE, WILLIAM, THOMASIN, JONAS, MERCY
Props
Caleb's body on the table, billhook (referenced)
Wardrobe
Standard
Notes
Caleb's corpse is laid out for burial. Katherine cannot bear Thomasin. Thomasin accuses the twins of a covenant with the Devil in Black Phillip's shape. William's near-sacrifice of Jonas. The household fully turns on Thomasin.
Camera
Medium, low on the raised blade
Lighting
Weak window light, heavy shadow
Mood
Fury
64INT
pp. 89-90

INT/EXT. GOAT SHED - LATER

imprisonment, dread

Weeping, nails in his teeth, William hammers planks across the shed door, sealing all three children inside with the goats until dawn

Characters
WILLIAM, THOMASIN, JONAS, MERCY
Props
planks, nails, hammer
Wardrobe
Standard
Notes
William locks the children in the goat shed for the night, intending to return to the plantation at dawn. Their pleading fingers reach through the cracks.
Camera
Medium, on the door from outside
Lighting
Flat overcast daylight
Mood
Imprisonment
65INT
CONTINUOUS
pp. 90

GOAT SHED

uneasy curiosity, temptation

Thomasin asks the twins if they are witches as Black Phillip stares back at her with his otherworldly rectangular pupils

Characters
THOMASIN, JONAS, MERCY
Wardrobe
Standard
Notes
Thomasin, locked in with the twins and Black Phillip, becomes intoxicated with curiosity about the goat. Seeds the final pact.
Camera
Medium, the girl and the goat's eye
Lighting
Thin barred light through the boards
Mood
Temptation
66EXT
pp. 90-91

HILLSIDE - SUNSET

annihilating grief

Katherine climbs down into the shallow grave to hold Caleb's linen-wrapped body, staring up at William hard-eyed, a living corpse, as the sun sets into the wood

Characters
WILLIAM, KATHERINE, CALEB
Props
shovel, shallow grave, linen sheet, rosemary sprigs
Wardrobe
Caleb's body wrapped in an old linen sheet
Notes
Caleb's burial beneath the old oak. Katherine's grief becomes catatonic. AUDIO TRANSITION of chopping into the next scene. Caleb appears here only as a corpse.
Camera
High angle down into the grave
Lighting
Low dying sunset, long shadows
Mood
Annihilation
67EXT
NIGHT
pp. 91

CHOPPING BLOCK

self-destructive grief

William's woodpile towers nearly as high as the house, logs leaning precariously over the edge as he keeps angrily chopping

Characters
WILLIAM
Props
axe, towering woodpile
Wardrobe
Standard
Notes
The towering, precarious woodpile is set up here to collapse on William in the climax.
Camera
Wide, low, the woodpile towering
Lighting
Cold moonlight, faint house glow
Mood
Self-destruction
68INT
pp. 91-92

INT/EXT. GOAT SHED - AT THE SAME TIME

abasement, prayer

Through the cracks of the shed Thomasin listens as her father falls to his knees, swallows handfuls of earth, and begs Christ to save his children

Characters
THOMASIN, WILLIAM
Props
axe, earth/dirt
Wardrobe
Standard
VFX/Stunts
William eats handfuls of dirt
Notes
Intercut between William and the children. William's prostrate confession and self-abasement. Thomasin takes in his words.
Camera
Medium, through the slatted boards
Lighting
Faint night light, barred shadows
Mood
Abasement
69EXT
NIGHT
pp. 92

FARMHOUSE

gathering menace

The farm waits silent in the moonlight as the faintest 'clickety-clackety' echoes through the forest and across the farm

Characters
None
Wardrobe
Standard
Notes
Empty establishing beat; the witch is coming. No characters on screen. Music/sound: The 'clickety-clackety' returns, far away
Camera
Wide establishing, static
Lighting
Cold flat moonlight
Mood
Gathering menace
70INT
NIGHT
pp. 92

GOAT SHED

creeping fear

Jonas and Mercy clutch each other tight as the clickety-clackety grows louder, Thomasin asleep across the shed

Characters
JONAS, MERCY, THOMASIN
Wardrobe
Standard
Notes
The twins hear the approaching witch while Thomasin sleeps. Music/sound: The clickety-clackety, getting louder
Camera
Medium, low on the twins
Lighting
Faint moonlight through the boards
Mood
Creeping fear
71INT
NIGHT
pp. 92-93

FARMHOUSE, CANOPY BED

deceptive bliss, the lure

By a taper's light Katherine finds the lost silver cup, then turns to see Caleb holding a clean, healthy Samuel in a christening gown, bathed in ethereal light

Characters
KATHERINE, CALEB, SAMUEL
Props
silver cup, taper, christening gown, stool
Wardrobe
Caleb and Samuel clean, healthy, ethereally lit; Samuel in a christening gown
VFX/Stunts
Ethereal apparition of the dead Caleb and Samuel
Notes
The witch's glamour: Katherine's dead sons appear restored. The silver cup reappears. Caleb (apparition) offers Katherine a book. Begins the deadly seduction of Katherine, intercut with the goat shed. Music/sound: A giggling baby is heard
Camera
Medium, the mother turning toward the apparition
Lighting
Warm taper foreground, cold ethereal glow on the boys
Mood
Deceptive bliss
72INT
NIGHT
pp. 93-94

INT/EXT. GOAT HOUSE

terror closing in

Branches break off and thump onto the shed roof as shadows move through the slats and something begins burrowing and scratching at the wall

Characters
JONAS, MERCY
Wardrobe
Standard
Notes
The witch arrives at the shed; the twins hear her digging in. Intercut with Katherine's apparition. Slug uses 'GOAT HOUSE' (same goat shed location). Music/sound: The clickety-clackety, then footsteps, scratching and digging
Camera
Medium, on the wall and the twins
Lighting
Sparse moonlight, scratching shadows
Mood
Terror closing
73INT
NIGHT
pp. 94

FARMHOUSE

blissful surrender

Katherine puts Samuel to feed at her breast, eyes closed and smiling, feeling at home again as the Caleb apparition offers her a book

Characters
KATHERINE, CALEB, SAMUEL
Props
book
Wardrobe
Standard
VFX/Stunts
Apparitions of Caleb and Samuel continue
Notes
Katherine, deceived, nurses what she believes is Samuel. Caleb (apparition) and Samuel present as the glamour. Intercut with the shed.
Camera
Close on the mother nursing
Lighting
Soft glowing apparition light
Mood
Surrender
74EXT
NIGHT
pp. 94-95

GOAT SHED

ultimate horror

Mercy leans in to see the hunchbacked old witch suckling at Flora's teat, who turns with bloody jaws and reaches her talons toward the screaming children

Characters
MERCY, JONAS, THOMASIN, THE WITCH
Props
goat-bells
Wardrobe
The Witch as filthy hunchbacked crone with bloody jaws and talons
VFX/Stunts
The witch suckles the nanny goat; reaches bloody talons toward the twins
Notes
The old witch is revealed in the shed suckling Flora. The twins disappear this night (their fate confirmed at dawn). Thomasin wakes shrieking. Intercut with Katherine. Music/sound: Jonas and Mercy's goat-bells clank over their screams
Camera
Medium, low as the crone turns
Lighting
Faint moonlight, harsh shadow
Mood
Ultimate horror
75INT
pp. 95

FARMHOUSE - THE SAME TIME

grotesque revelation

The glamour breaks: a wide shot reveals Katherine sitting in the dark farmhouse breast-feeding a large black raven that flaps its wings

Characters
KATHERINE
Wardrobe
Standard
VFX/Stunts
Katherine suckles a large black raven where she believed Samuel to be
Notes
The horrifying truth of Katherine's apparition: she is suckling a raven that draws blood. Ends BLACK; a wooden banging carries over. Music/sound: The twins' screaming and clattering continues over
Camera
Sudden wide, the woman small in the room
Lighting
Single faint candle, vast surrounding dark
Mood
Revelation
76INT
DAWN
pp. 95-96

FARMHOUSE, CANOPY BED

dread waking

William wakes to the house shaking with each bang, while Katherine sits up with blood soaking her shift around her nipple

Characters
WILLIAM, KATHERINE
Props
breeches, boots
Wardrobe
Katherine's shift bloodied around the nipple from the raven
Notes
Dawn. The raven's blood marks Katherine. Black Phillip is battering the house. William goes out. Music/sound: Black Phillip bleating; banging on the house
Camera
Medium two-shot in the bed
Lighting
Cold first dawn through the curtains
Mood
Dread waking
77EXT
DAWN
pp. 96-98

FARMHOUSE

violent death, devastation

Black Phillip rams his horns through William's stomach against the woodpile, then an avalanche of logs tumbles down and buries him

Characters
WILLIAM, THOMASIN
Props
axe, chopping block, woodpile, basket of corn
Wardrobe
Thomasin splashed in blood
VFX/Stunts
Black Phillip gores William through the stomach; the towering woodpile collapses and crushes him, the two nanny goats lie dead, udders bleeding
Notes
Black Phillip kills William and the woodpile (set up earlier) crushes him. The twins are found gone, the nanny goats dead. Thomasin lies blood-splashed and awake. Pays off the firewood and chopping-block plants.
Camera
Wide, the woodpile collapsing
Lighting
Flat cold dawn light
Mood
Devastation
78EXT
CONTINUOUS
pp. 98-101

FARMHOUSE (side of the house)

matricide, anguish

As Katherine strangles her, Thomasin blindly seizes the rusty billhook and hacks her mother again and again until she breaks free, then dies

Characters
KATHERINE, THOMASIN
Props
rusty billhook, bench
Wardrobe
Thomasin stained with blood
VFX/Stunts
Thomasin slashes and hacks Katherine to death with the billhook
Notes
Katherine attacks Thomasin as a witch-killer of her family; Thomasin kills her mother in self-defense with the billhook from the bench. Source uses 'EXT. FARMHOUSE - NIGHT' but action and continuity are dawn/continuous from the woodpile death; logged as continuous daylight. Thomasin is now utterly alone.
Camera
Medium, low and close on the struggle
Lighting
Flat cold morning light
Mood
Anguish
79INT
pp. 101-102

FARMHOUSE - MOMENTS LATER

numb desolation

Thomasin sheds her bloody bodice and skirt, drapes a blanket over her bloodstained shift, and lays her head empty upon the table

Characters
THOMASIN
Props
bloody bodice and skirt, blanket
Wardrobe
Thomasin removes her bloody bodice and skirt, left on the floor; covered in a blanket over her shift
Notes
Thomasin, the sole survivor, collapses at the table and closes her eyes. Ends BLACK.
Camera
Medium, slightly high on the table
Lighting
Weak grey daylight from a shuttered window
Mood
Desolation
80INT
NIGHT
pp. 102

FARMHOUSE

summons, threshold

Thomasin wakes to the door swinging open and shut in the wind, the blanket falling away, the door beckoning her

Characters
THOMASIN
Props
blanket, swinging door
Wardrobe
Standard
Notes
Thomasin is drawn toward the beckoning door, echoing the wood that 'beckoned' earlier. Music/sound: The wind blows the door open and shut
Camera
Medium, the girl foreground, door beyond
Lighting
Pale moonlight slicing through the open door
Mood
Summons
81EXT
NIGHT
pp. 102

FARM

fateful approach

Barefoot in only her shift, a lit taper in hand, Thomasin follows Black Phillip into the shambles of the goat shed, his breath catching the moonlight

Characters
THOMASIN
Props
lit taper
Wardrobe
Thomasin barefoot, wearing only her shift
Notes
Thomasin follows Black Phillip toward the final pact.
Camera
Wide tracking, behind the girl
Lighting
Cold moonlight and a single taper flame
Mood
Fateful
82INT
NIGHT
pp. 102-104

GOAT SHED

temptation, surrender to the Devil

Black Phillip, in a deep cold voice, asks Thomasin if she would like to live deliciously, then his hoof becomes a cavalier's boot and a bearded man takes her bare shoulders

Characters
THOMASIN, BLACK PHILLIP
Props
red leather book, candle
Wardrobe
Thomasin removes her shift (never in frame nude); the Devil appears as a beautiful bearded man with dark complexion, gold buttons, black leather gauntlets, sable hair, cockerel feathers, black lace
VFX/Stunts
Black Phillip transforms from goat to man (hoof to cavalier's boot to gauntleted hand)
Notes
Black Phillip speaks for the first time and reveals himself as the Devil. Thomasin signs the red leather book. The film's central temptation. We never see Black Phillip's face. Pays off the recurring book motif from Caleb's apparition and Thomasin's earlier false confession of signing the Devil's book. Music/sound: Jangling spurs
Camera
Medium, low, the girl and the transforming goat-man
Lighting
Single candle, deep enveloping dark
Mood
Temptation
83EXT
NIGHT
pp. 104

EDGE OF THE WOOD

transformation, leaving humanity

Thomasin rides naked on the back of Black Phillip (a goat again), hair falling free, journeying deep into the wood

Characters
THOMASIN, BLACK PHILLIP
Wardrobe
Thomasin naked, shot from behind
Notes
Thomasin rides into the wood she once feared, now claimed by it.
Camera
Wide, from behind, low
Lighting
Cold moonlight on her back
Mood
Transformation
84INT
NIGHT
pp. 104

THE WOOD

immersion in the supernatural

Within the wood the clickety-clackety of broomsticks flying through the trees overhead is heard

Characters
THOMASIN, BLACK PHILLIP
Props
broomsticks
Wardrobe
Standard
VFX/Stunts
Witches flying overhead on broomsticks (heard)
Notes
Slug reads INT. THE WOOD though it is within the forest; treated as its own scene per the heading. The flying motif pays off. Music/sound: The clickety-clackety of broomsticks overhead
Camera
Low wide, tilting up into the canopy
Lighting
Sparse cold moonlight through the trees
Mood
Immersion
85EXT
NIGHT
pp. 104-105

THE WITCH'S HOVEL

liberation, ecstatic ascension

Thomasin joins the cackling coven dancing around the fire and, laughing in pure ecstasy with tears rolling down her cheeks, levitates higher and higher into the night

Characters
THOMASIN, BLACK PHILLIP
Props
cauldron, fire, broomsticks, poles, distaffs, pitchforks
Wardrobe
A dozen grotesque witches, filthy and nude or in shreds of clothing; Thomasin naked
VFX/Stunts
The coven and Thomasin levitate around the fire, rising into the sky
Notes
Final image: Thomasin ascends with the coven in ecstasy. BLACK. THE END. Mirrors and completes the old witch's ascension in scene 14.
Camera
Low angle craning up as she ascends
Lighting
Roaring firelight from below, dark sky above
Mood
Ecstasy